Here is a preview of what the new flashlight will look like. You may notice that there is no longer a pixelation problem. That is, because in the DS version, lighting was done per-ray instead of now per-pixel. This was to save on performance, but this is no longer an issue
There is going to be a delay in development. The reason for this is, because the pc that are started development on does not support shaders. So I am going to have to transfer my files to my desktop.